Players still have great control over their characters' looks and lifestyles however. Unlike characters in the PC version of the title, Xbox sims do not age or have children. ![]() Other differences also allow players to concentrate on their individual console characters. Instead of a point-and-click strategy game-styled interface, players take direct control of their console characters, "driving" them around the game world with the analog stick (as in a third-person RPG). Along this line, the most obvious difference between the computer and console versions of Sims 2 may be in the way players control their characters. As in the console ports of the original Sims game, there is more of a focus on the player's main character, and less on the neighborhood interactions as a whole. Though it features the same charming style and real-world challenges, the Xbox version of Sims 2 has been customized for the console. Gamers drive their virtual alter egos toward greatness, as the second generation of "people simulation" gets a life on consoles.
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